Heart Of The Heathen
"When shall we three meet again, in thunder, lightning or in rain?
When the hurlyburly's done, when the battle's lost and won.
That will be ere the set of sun.
Where the place?
Upon the heath.
There to meet with Macbeth.
I come, Graymalkin!
Paddock calls: anon!
Fair is foul, and foul is fair, hover through the fog and filthy air"
- Macbeth, I, i

File Name : kdmh
Author : Kell
Email : [email protected]
Website : www.signsofkoth.co.uk
Installation
Place the .bsp file into your quake/id1/maps directory and launch Quake with the command line quake.exe +map kdmh
Alternatively, launch Quake as normal, bring down the console and type map kdmh
Gameplay
Deathmatch Start Positions : 9
Coop Start Positions : 4
Player Load : 2 - 4 FFA
Recommended Wateralpha : 0.5 ( clearniss of ye watrs will maek for critical advantaeg )
R_speeds High : about 350 wpoly
R_speeds Average : about 100 wpoly
Known Problems : None
Signiture
As with my other levels, this map contains a hidden signiture room which is only accessible in single player mode.
Construction And Discours On Ye Raising Of Stone
Base : New level from scratch
New Textures : Yes
Editors Used : Worldcraft v1.5b/1.6, Paint Shop Pro v5, Wally v1.42c, TexMex 3.4
File Size : 460 kb
Number Of Brushes : 270
Build Time : 3 evenings
Distribution
Permission is granted to extract the textures for use in your own levels; all I ask is that I recieve a credit when your level is released.
You may distribute this level on any format, to anyone else.
There are just two stipulations -
1. The level must remain unaltered.
2. This html file must be included, also unaltered.
Thanks To
id software for the arcane alchemy that is Quake
Ben Morris for the superlative Worldcraft
Mike Jackman for TexMex
Ty Mathews and Neal White for Wally
Steven Polge for the Reaperbots
Mark 'Recoil' Hulme-Jones for getting me started
Dedicated to Howard Philips Lovecraft ( Dead But Dreaming )