Heart Of The Heathen
|
"When shall we three meet again, in thunder, lightning or in rain?
When the hurlyburly's done, when the battle's lost and won.
That will be ere the set of sun.
Where the place?
Upon the heath.
There to meet with Macbeth.
I come, Graymalkin!
Paddock calls: anon!
Fair is foul, and foul is fair, hover through the fog and filthy air"
- Macbeth, I, i
|
|
|
|
|
|
Installation
|
Place the .bsp file into your quake/id1/maps directory and launch Quake with the command line quake.exe +map kdmh
Alternatively, launch Quake as normal, bring down the console and type map kdmh
|
|
Gameplay
|
Deathmatch Start Positions : 9
|
|
|
|
Recommended Wateralpha : 0.5 ( clearniss of ye watrs will maek for critical advantaeg )
|
|
R_speeds High : about 350 wpoly
|
|
R_speeds Average : about 100 wpoly
|
|
|
Signiture
|
As with my other levels, this map contains a hidden signiture room which is only accessible in single player mode.
|
|
Construction And Discours On Ye Raising Of Stone
|
Base : New level from scratch
|
|
|
Editors Used : Worldcraft v1.5b/1.6, Paint Shop Pro v5, Wally v1.42c, TexMex 3.4
|
|
|
|
|
Distribution
|
Permission is granted to extract the textures for use in your own levels; all I ask is that I recieve a credit when your level is released.
You may distribute this level on any format, to anyone else.
There are just two stipulations -
|
|
1. The level must remain unaltered.
|
|
2. This html file must be included, also unaltered.
|
|
Thanks To
|
id software for the arcane alchemy that is Quake
|
|
Ben Morris for the superlative Worldcraft
|
|
|
Ty Mathews and Neal White for Wally
|
|
Steven Polge for the Reaperbots
|
|
Mark 'Recoil' Hulme-Jones for getting me started
|
|
Dedicated to Howard Philips Lovecraft ( Dead But Dreaming )
|