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[Get Opera!]

The Grim Citadel (1v1 & 2-4)
Comments (32) Go to top of page  
Extra Info (03/01/2001) : The original review is based on an old version of the map. Various amendments have been made to it since then, which don't affect how the map plays and are merely aesthetic. There is however now a secret in the map that gives you a Ring Of Shadows for your troubles. The download url has been updated to this latest copy of the map.

Original Review (15/12/2000) : After the secret containing nugget that is Rpdm7 - Halls Of Darkness, it comes as somewhat of a surprise to find that this map has no secrets at all. I'd go as far to say I was a little disappointed at that, although Rotpig suggestively hints at there being one. If there is, I couldn't find it.

Power up hungry monkeys will also be down heartened because there is just one this time round, the Quad, which is placed on an easy to get to walkway.

The style and aesthetics are the same as the last incarnation in the series except that the general scale of the map is bigger. There were however not as many wow factor areas. The most visually appealing section is shown in the first screen shot, whilst the rest of the map is a culmination of corridors and one large double-layered hall.

I also had a few moments of dj vu wandering around the map thinking that I was sure I'd seen things before. The layout doesn't give any real 3d type play, but there is a sufficient variation in height between different floor levels to keep it interesting. It is also a better playing map than Rpdm7, due to the layout being more compact and not so dispersed.

Ammo is rather low, so you'll not always be using the RL. I had some very close quarters SG/SNG action going on in the catacombs/flooded water section of map, dodging back and forth around the curved archways.

Speaking of which, the sound cue from the water is a dead give away to a player's location. To make a full circle around the map you have to walk through it and if you want the RA the same is again true.

Duelling works perfectly well, but if play FFA you'll be able to glean some more ammo due to the extra backpacks left lying around.

Paul

Download Here (478Kb)
Omicron Bot Route File
Dean
Author Site
Reviewed : 03/01/2001
MPQ Design by James Kable Healey.
CGI code by Paul Healey
CGI and Content Copyright Paul Healey 2001/2000/1999/1998
with the exception of reviews which are copyright of the author.
Design Copyright Kable Kreations 2001/2000