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Important Note
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Please note that updates before the year 2000 are from the old
MultiPlayer Quake
site and have been entered on the site purely for entertainment value.
They've been put in exactly as they were on the old site
(except for screen shots) so any listed site links are probably wrong
and some of the colours will look plain awful. You have been warned :)
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Archived News for June 1999
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Busy, busy, busy, busy, blah, blah, bUrp
by Paul
27/06/1999 - 10:12:15 (62.7.55.44)
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Sorry everyone
no reviews this week. Why you ask? I've been busying finish off Inspection
which is now open for business. I do however have my usual ramblings...
Another PQ
newbie this week, Shadowdane.
Looks like this guy has made a load of maps ranging from good old Duke3D
to Quake 2.
I got email
from RaYGunn about a new site that along with Guf they've just put up called
Black
Mail. Since I'm a lazy ass heres a cut and paste from the email I got
about the site :
"This site
is about firstborns, dirty laundry, scandal, and the like... in other words,
early level design work from names you know and love (or at the very least
recognize). We got dirt on old skool DM mappers, famed freelance designers,
industry professionals, and even a prominent webmaster or two. All in all,
it should be a fascinating peek at first releases and in some cases, even
unreleased work.
We have opened
with maps from Levelord, Headshot, and Crash! With more to
come soon!
I also got
an email from someone called Bario. He asked very kindly if I would link
his site to some news that he'd mentioned, to explain better heres the
email...
I've released
the source code of my previous work, The Production Complex, a Q2 singleplayer
mission pack.
My work is
on http://www.multiplayer.it/bario,
if you want to link it, i will be glad.
So everyone
go there now.
John Carmack
has finally updated his .plan
file with a monster of an update. He goes on about lighting (very technical
and I don't understand a word of what he is saying) but of interest to
me was this.
* blood trails
behind gibs
Sounds good
to me =).
By the way,
the reason I put Euro's on the Shambler flyer was because they are particularly
worthless. Hahahaha. *ahem*. Sorry.
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F- for you
by Paul
26/06/1999 - 10:10:20 (62.7.55.44)
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Heres a couple
of Quake 2 reviews by Monsto. In keeping with
me handing out a 0 not so long back, Monsto slaps an F- on a map. Cool
or what? Fat Controller
has also popped by with 3 very enlightening reviews for the Your
Review section.
Final thing.
Mr Shambler... I was was fully aware that you had gone on holiday, so big
=P to you.
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Where did he go?
by Paul
24/06/1999 - 10:09:39 (62.7.55.44)
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Can you help find
a missing Shambler? The last reported sighting of him was last Thursday.
Please look at this flyer below and if you spot Mr Shambler of TeamShambler
Quake Level Reviews please don't hesitate not to do anything...
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Interviews!
by Paul
23/06/1999 - 10:08:35 (62.7.55.44)
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Here the final
two Featured Author Interviews. No really they
are!!! Anyway, thanks go to Killer and Thanatopsis, who are working on
the KT-imPAKt,
for the taking part. Monsto has done a rant,
which I've just uploaded. The rant is on the conversion of Quake 2 maps
to Quake 3 Arena and authors attitudes about this all. Its very interesting
and should definitely provoke some response.
Excessus
has released a new map called Exdm4
- The Furnace.(473Kb).
Its
the first map I've seen to use King Pin textures and it looks brilliant.
Excessus has once again produced another top map. As always Skorpion
has produced a route file for it which you can get here.
He has also created a
route for Mayhem by Gibbie, which
I reviewed last weekend, and a
route file for Chao$
Theory.(291Kb)
by Hot Cakes.
I fixed the
email addresses in the reviews Frib
did at the weekend, since originally I'd screwed them up.
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New Your Reviews from Mr FC
by Paul
22/06/1999 - 10:08:03 (62.7.55.44)
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The Fat
Controller has done a review
of ProdigyXL's latest Quake map, XL Game Over. Pop by the Your
Review section to read it.
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Hot Cakes!
by Paul
21/06/1999 - 10:07:07 (62.7.55.44)
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Hot
Cakes is now here at PQ. To celebrate the opening he has released a
new map called Chao$
Theory.(291Kb).
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Quake reviews are up
by Paul
20/06/1999 - 10:06:18 (62.7.55.44)
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A bumper batch
of Quake reviews this weekend. Mr Fribbles has
helped out and has done 4 of todays reviews. Isn't that nice of him =).
Thanks Frib! I've also lightened the screen shots a tad. To me they now
look too bright but maybe for the rest of you they look a bit better.
Okay Dokay.
You Quake 2 people can now send in your maps for review! So pop over to
the Submit Levels page and do so. Please
read the instructions on that page! It makes our life a lot easier
when it comes to doing the review. I cannot believe how many people just
give website addresses and say get it from here or give the incoming dir
on cdrom.com. These are useless!!!
More site movements.
Bal
is now on the BatttleShip Quake along with Michael
Daugherty better known as the map author formally known as Jerkoff.
Another new site at PQ is Pandemonium.
I've seen this site before and it has some excellent artwork there. Now
I have to update all the damn download links for the maps. Mumble, mumble,
%$^k, R$.f3...
I got a couple
of interesting maps in this week which I have been asked to review but
I don't think I will because playing then gave me a pretty bad headache.
Not to deprive you of them though (hehe), here they are. Moonlight.(348Kb)
and The
Limbo of Broken Ecstasies.(56Kb).
As you may have guessed these maps are really really weird. Below are screenshots
of both maps in Quark with the lighting effects turned off so its all in
full bright mode (click on them for larger images, full size is 985x738).
YOINK! Screenies removed....
The reason I've
taken these pictures is because in Moolight I just got totally lost (Its
very dark in and everything looks the same) and for Ecstasies its just
because it has some very odd textures in. If you're feeling adventurous
and have some headache tablets with you then go check out the authors website
which has the completely sane name of PSYCHO-JOURNEY
through Quake 1.
Wanna see some
more grade A awful maps? You do! Go here then for a batch of Quake
2 nasties. Whats the grading system about? Seems a tad odd to me.
Now I'm not
usually one for pimpage of SP maps for Quake but when you play a map of
such a high quality you will understand why. Damaul
has recently released Damaul6
- Bestial Devastation (922Kb). If
you don't have the Zestorer patch then you will also need to download this
file
as well (1959Kb). This
map is absolutely superb. Heres a couple of screenies of it.
YOINK! Screenies removed....
Due to this map
I went and re-downloaded Zestorer. What an excellent mod that is. I remember
the levels as if I played them yesterday so they are not much of a challenge
as they originally were, but its cool to just trek through it all again.
If you're interested go
here to download it (thats a UK link).
Theres been
a uproar on the conversions of Quake 2 maps to Quake 3 Arena. Most of these
conversions have been without the original map authors authorisation and
a storm has gone off (rightly so) on sCary's
Gigaboard. ztn, escher and frib join in the proceedings basically telling
these dum f**ks to stop what they're doing. I'm totally on their side with
this. If the author doesn't want his/her work converted then don't do it.
I've played some of these conversions and have to say they are just complete
turd. Since they are originally Quake 2 maps the scale is completely out
of whack and some of tricks used to make the maps work are awful. One prime
example is in Aerowalk. The map has a slanted ramp in the main atrium.
Well when you walk from the bottom up you are teleported to the top of
it. Stupid!
Gibbie has
told me to plug the Frogbot.
So heres a plug for it, go get Frogbot.
Frib and Escher apparently use it, but I'm not very impressed by it. Alot
of messing about is required to get the thing going and it certainly will
not be replacing the Obots.
Ninja
has recently started a new feature on his site called 'Authors'. The idea
behind it is to have info on each author (d.o.b, site address etc.) and
also to provide a jump point to everyone's websites. So go see how many
old gits mappers there are =).
Peej has posted
an article on 1-on-1
tips. Well worth a read.
There is a
pretty good interview with John
Carmack up on Voodoo Extreme. Continuing the id theme the latest issue
of Edge has an 8 page article on id. Its about Quake 3 Arena and it has
a few details I've not seen anywhere else.
There is a
news article up the Arenaline
Vault about possible trouble surrounding the completion of a game called
Mortyr. I'd read a couple of features on it and it looks pretty cool. Its
a 3D shooter set in Germany in World War II. According to the article the
game is in a real mess.
King Pin has
gone gold! Wahoo! Saw that on Blues and Scary's. Its funny but I no longer
visit Redwoods. The page takes too long to load and when I get there the
news isn't updated regularly enough. Anyway, Ridah (Ryan Feltrin) updated
his .plan
file with news about a DM game included in King Pin called Bag Man.
Heres what Ridah had to say on it:
If you've
been looking for something new to play on-line lately, let me introduce
you to "Bag Man". It might sound odd, but it's actually very addictive,
and intense. Take CTF, mix it with Mobsters. Stir.
The result,
is a game revolving around cash. Both teams have a safe. Somewhere in the
center of the map exists a Cash spawning location (counterfitting machine
outlet, if you must..). The object being, to collect as much cash as possible,
then return to your base and lock it in the safe.
But, as the
game progresses, it becomes highly rewarding to steal from the enemy safe,
hence the term "Bag Man". Anyone that has stolen from the enemy safe, has
a big sack over their shoulder, and can be carrying up to $200 in the sack,
plus whatever cash they've put in their pockets (picked up along the way).
This makes them prime targets for the enemy, and highly valuable friends.
At the end
of the game, the team with the most Cash wins. Simple as that.
As soon as
I see King Pin in the shops I'm gonna nab myself a copy.
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Lotsa updates
by Paul
16/06/1999 - 09:58:58 (62.7.55.44)
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Third Update
Agent Orange
has dropped by with some Quake 2 reviews. So
go take a gander at them.
Second Update
ProdigyXL
has finally released XL1DM4
- XL Game Over.(220Kb).
Initial impressions. Disappointed. I just can't stand the texture set used.
Its like the one used in Bless to Kill by Headshot. Its just yuck. After
a little playing though I found that it plays really well (4 in FFA) and
has some extremely cool architecture.
The Fat
Controller is now here at PQ with a brand new spanking cool look. Shambler
should like it, it has a subtle injection of purple. Stecki
has also put his site back up. I was browsing through his site and found
something about a car he has called the Doom Car. Interesting I thought.
What I particularly like is the way the oil guage bounces to the bass line
of whatever is playing on the radio. Kaiser
has once again redone his site. I quite liked the old look, all green and
everything. Apparently though Kaiser didn't, so now we have a more stream
lined look.
Excessus
has added a new section to his site called the
bin. This is basically a page full of screenies of maps which will
never be finished =(. He got the idea from Prod
who originally did this on his
own site.
First Update
Here are 2
new Featured Author Interviews. Thats not all the Featured Author Interview
though, they'll be another 2 next week.
Some good news
for all you Quake 2 authors. We will *soon* (read : S-O-O-N, not now
but later in a few days, just NOT NOW. OK!) be accepting Quake 2 maps
again. Now heres the deal. We still have a backlog but I've decided to
scrap it for a few reasons.
-
First is half
of the download links for the maps are crap.
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Second, I'm sick
of the shit from people complaining. Some of the emails though were very
amusing =). SH4MBLER!!!
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Third there are
too many duplicated requests, some people think spamming us with their
maps will get them reviewed quicker. The answer to that is no, its more
likely to get binned. Also on a few occasions maps got reviewed twice.
(I'm only human! I do make mistakes).
-
Fourth if you
really want your map reviewing then you'll resubmit it.
I received an
email from Yogi (not Yodi as
I put last time) that the FreshTeam is now one of the new arrivals here
at PlanetQuake. So if you've not heard of them before or are just the curious
sort go visit the Fresh
Team.
I checked the
Generations
site yesterday to see how things were going and I find out the damn
thing has been canceled! Ouch. When they started the project they asked
id over a year ago whether what they were doing was legit. Due to some
confusion on both sides, work went ahead on it. The project continued until
a week or so ago when id got in touch saying what they doing was in violation
of licensing agreements etc. The guys had two choices. Convert it to the
guidelines id had set (basically remove all legally binding references
and so turn it to crap) or stop. They made what I think is the correct
decision given the circumstances and stopped work on the it. Kinda sad
really. For the full low down check out their
site. Good luck to whatever the Generations team works on next.
ProdigyXL
is going to be releasing XL1DM4 sometime today. All I can say is about
fugging time! Speaking of Prod his website has turned into a regular news
site. You bored or something? j/k.
My favourite
net util, Getright,
has just been updated. Currently its only a beta
(v4.0) but I'll be checking it out anyway.
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Shamblers
by Paul
14/06/1999 - 09:55:10 (62.7.55.44)
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If there is one
thing Shambler loves doing, its proving me wrong. Well once again he done
just that. I wrote in the review of Misdm5
yesterday the following :
"Now if you
manage to jump up into the support bars in the roof area shown in the second
shot you get a little message saying "Gre4t jump m4n". I tried to rjump
into that area but couldn't for the life of me do it. If you can then email
me =). "
Well Mr Shambler
didn't rjump, oh no, he went one better and grenade jumped it. Bastard!!!
So in bid to at least retain some dignity I had a proper go at rjumping
up and guess what I did! On my sixth attempt =P. So what I've done is put
both Shambler's and my own demo in a zip file for you to have a peek at.
You can download it here.(39Kb).
Paradies released
a Quake 2 map yesterday called Degeneration.(306Kb).
Pretty cool map decked out in a mix of jail and space textures.
Just to keep
you guys going the Inspection
site will be opened within the next two weeks =P. Now that is specific.
Hehehe. Oh and I don't need anymore peeps for the site, I've now got enough
people.
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New stuff
by Paul
13/06/1999 - 09:53:35 (62.7.55.44)
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Here are a few
Quake
reviews. I would have had more but I'm busy with the other site for the
time being. Wanna take a look? Go here
=).
Another site
has dropped in here at PQ. Its Wiebo's
Quake Stuff which funnily enough is run by Wiebo de Wit. Hes a Quake
2 mapper so if that your thing go pop by and take a look at the 7 or maps
hes made.
The qboard
has now been upgraded into its second incarnation. Seems more streamlined
now and Headshot has done an excellent job on improving it.
ztn is interviewed
over
at the Quake 3 Centre... sorry Center. Daft american spelling. Color.
Whack. Colour. Favor. Crunch. Favour. Zee. ZED! Ick!
This is a little
message to ProdigyXL. I did email you but you didn't reply. First off I'm
not pissed off with you anymore, I was at the time of the post. When I
saw it I was annoyed, what you were saying just seemed very daft and completely
over the top. Now though, I'm not. Secondly I will review XL1DM4. You've
tried your best to keep me away from the thing so I'm expecting something
special when it finally arrives.
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Double review posting
by Paul
11/06/1999 - 09:49:49 (62.7.55.44)
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Heres a couple
of Quake 2 reviews. Due to my crapness though,
one of the reviews is a review of a map thats already been reviewed, if
you see what I mean. The lower grade in the second review should really
please the author. We also have our first Your
Review by Skythe. Its of a
Quake 2 map called Crying Souls.
Now about yesterdays
Quake map review. Just to clear things up.
1. The map
is real and it is Preacher's first map.
2. The review
is intended as a joke! Just read it and look at the daft screen shots.
3. You can't
get it anywhere. Its not downloadable at all!!! The download link is to
a text file Mr Shambler wrote.
4. PLEASE
DON'T PESTER PREACHER FOR IT!
More site movement!
Aardappel,.Mr
Clean and Ninja
are now here at PQ. I also noticed Vondur
sneaked in as well. The little monkey kept that quiet. Also The Fat Controller
looks like he'll be moving as well. He gives a very good explanation on
the qboard as to his situation:
OK, let's
come clean here. I WILL move to PQ (nice people to ask) once Swamp is finished
and released, and I've got the New Look down.
Now SHUT UP.
Straight to
the point =). So I'll get back to updating the links page... Also have
you noticed that I've actually updated everyday this week. Ick!
Now since Mr
Pingu mentioned Inspection I suppose I should as well. Inspection is
indeed similar to Ramshackle in that it focusses on Quake and Quake 2 (and
Quake 3 Arena) maps which we think are the best out. Currently the situation
stands like this. I'm awaiting a reply from tech support at PQ regarding
hosting. The reviewers are almost in place (just need a Quake 2 reviewer).
I'm ironing out things in HTML so it works perfectly in Nutscroat, erm...
Nutscrape... Netscape.
I have a read
of the Dear
Mynx column every so often and it just so happened that this week its
done by John Romero. Its extremely funny this week and even if some of
the emails just have to me made up (I'm sorry but some of them are too
stupid to be real) its still worth a look!
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Escher reviews for MPQ!
by Paul
10/06/1999 - 09:49:19 (62.7.55.44)
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Second Update
Here we have
a
special Quake review by Escher. Top marks here to the map author for
such an excellent map!
Also Excessus
and Renegade
have now moved to PlanetQuake. Wrath
now has his site sorted. Thats 7 sites moving over to PQ so far this week.
Mr Aardappel is also in the process of setting his site up here. Will there
be anymore? Yes, but I can't tell you yet =P.
First Update
I have a request.
I'm in the process of starting up a new website which is dedicated to creating
indepth reviews with a twist for Quake, Quake 2 and eventually Quake 3
Arena. Now I *need* another reviewer for the site. Ideally someone
that likes Quake 2. If you're interested please email
me so we can discuss things further.
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2 New Interviews are up
by Paul
09/06/1999 - 09:48:30 (62.7.55.44)
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Here are two more
Featured
Author interviews. Thank you to Biggus and Slayer for taking part.
Now according to the original schedule I put up this should have been the
last lot, but they are not. I have two more which are by Vondur and Bal,
which I will put up next week.
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PQ overload
by Paul
08/06/1999 - 09:47:58 (62.7.55.44)
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Well some of those
sites I mentioned yesterday are now here at PQ. I'm gonna have to update
the links page again.... Anyway here are the new peeps at PQ : SleepWalker,.Wrath
(not quite up yet) and Tyrann.
Kaiser
has just released a new Quake map called The
Sweetest Way To Die (221Kb).
Very cool, it looks familiar but has some nice twists.
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PQ owns the world
by Paul
07/06/1999 - 09:46:00 (62.7.55.44)
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Just a little
news update. In case you didn't visit yesterday there are 13
new Quake reviews.
The global
domination for PQ is now entering its final stages. Cheshire
and Damaul
has just moved aboard and the list for others is pretty big as well. Wrath,
Tyrann, Renegade (maybe) as well as others.
A quick look
on Frib's site revealed Biggus
has just released a new Quake map, Rest
in Pieces (256Kb).
Some new TNT
have been released. Apparently they cause the q3test to crash now, can't
say I've had that problem. If you haven't updated to the new v1.88 Detonator
drivers then pop
here to get them.
Ever wondered
what Bruce Lewis the programmer behind the now defunct GLDoom
is up to now? No, oh well bloody sod you then. Anyway, he has now opened
up his own site
which contains some interesting pieces of code. Worth a look if like that
sort of thing.
Quote of
the day
<Shambler>
okay time to go: need p00, sh0wer, b00k, sleep, in that order
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Mixed bag of Quake maps
by Paul
06/06/1999 - 09:45:15 (62.7.55.44)
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Here are 13
new Quake reviews. Its an interesting batch this week ranging from
the good. the bad and the plain ugly =).
I was thinking
about starting a regular feature called Quake 2 idiot of the week, but
for obvious reasons decided against it. I had a really good one lined up
as well, but my sensible side kicked in and said not to go ahead with.
I think it was when I thought the site might end up on Geocities or Xoom
I changed my mind.
Two updates
a week leaves me with little news to go on about. John Carmack has stopped
updating his .plan file and checking his email for a while because someone
mail bombed him. He was probably bombed because of his last .plan update
which included this line:
* 250 msec
minimum time between landing and jumping again I hate having players bouncing
around all the time...
I for one
am glad he did this. I absololutely hate those people who hop up and down
like raving mad luntics. The only skill it shows is that the must have
very limp wrists to keep hitting the space bar so much, if you see what
I mean.
I got an email
from a nice bloke called Yogi. Since I'm a lazy ass I'll cut and paste
part of the email I got from him to best explain things.
We go by the
name of Fresh Team and we make deathmatch maps for quake 2 and we try to
keep our standards high. <snip>
We also have a few good mappers on board ( De Raven, hot cakes ) who both
got high marks on your site.
I had a peek
and they've got some extremely cool maps up there. So go visit the Fresh
Team =).
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New Interviews
by Paul
02/06/1999 - 09:44:45 (62.7.55.44)
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As promised here
are two new Featured Interviews by Escher and Paradies.
Cauterizer has also dropped in with some Quake
2 reviews.
There are times
when people astound as to how stupid they are. As regular visitors to the
site know, and people I talk in #terrrafusion will know I've been get a
trickle of Quake 2 emails in much to my annoyance. Most of them understand
as to what is going on after one email, but others do not and the bare
face cheek to tell me to remove all references to Quake 2 from the site
because we aren't talking in new reviews! Not to mention any names, *cough*
Gordon White *cough*, WHO THE HELL ARE YOU TO TELL ME WHAT TO
DO! HUH? WOULD YOU LIKE TO RUN THE SITE? ITS NOT LIKE I HAVEN'T DESCRIBED
THE SITUATION SEVERAL FLIPPING TIMES IN PLENTY OF DETAIL! I MEAN WHAT THE
CHUFFING ELSE I AM MEANT TO DO! PIN A NOTICE TO YOUR HEAD WITH A NAILGUN?
WOULD YOU LIKE ME TO DO THAT!
Anyway, on
the Submit Levels page I've added
a page which explains the problem... again! (I did have some swearing
in that above bit, but as not to cause problems, I changed it).
Some interesting
news in the last couple of days. id has been cracking down on those add-on
pak files. It was only a matter of time though till they did because the
license agreement for the q3test is pretty strict. Also Brian
Hook has left id to work elsewhere. Its meant to be a good job and
we'll find out what it is later on this week, There has been alot of speculation
on the messageboard
at the 'Shack as to what it may be.
I tried all
my Playstation games with bleem! and got some interesting results. Some
games ran extremely fast (almost too fast, even with the limit game speed
option on) whilst others ran very very slow. Graphically its a mixed bag,
sprites seemed knacked in all games. I looked at the help docs and all
the solutions they have don't seem to work =(.
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