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Archived News for March 2002
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Quake Architecture Contest
by Paul
30/03/2002 - 09:19:20 (172.186.132.200)
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(0)
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Gom Jabbar has taken over the Quake Architecture Contest from MisYu because his HDD went tits up. Using the magic of cut and paste here is the gist of it:
The purpose of this contest is to produce brilliant architecture using only a few textures. The contest is about creating playable Quake deathmatch maps with interesting brush shapes and forms. You are expected to create visually stunning brushwork while using the textures only to accentuate the architecture, not the other way round as it happens alot. This time we want something different.
To join in the fun and for more details pop by the website.
Oh yeah, yesterdays "update". I was working (even though it was Good Friday) and afterwards went to the cinema to see Blade 2 so didn't get around to finishing anything off. Anyway, the film was lots of blood and gore which makes for some enjoyable mindless entertainment.
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Shite A Light
by Paul
27/03/2002 - 15:12:08 (172.180.76.130)
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(5)
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No queue hopping here. I'm plodding onwards and upwards and there should be an update on Friday. After which PLPak should be within my sights.
On a side note the Master of Biffs has released a pro version of Daedalus Revisited with various wotsits tweaked and fiddled with. Unfortunately I don't agree with it being the pro version because there isn't enough cheese content in it to warrant such a title.
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Return of the Biff!
by DaZ
20/03/2002 - 18:08:14 (213.1.181.80)
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(4)
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The Biff strikes back today with a ultra uber cool new map -
Daedalus Revisited by Biff Debris
its A new hope...
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Excuses, excuses
by Paul
18/03/2002 - 13:12:20 (172.183.60.93)
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I got a little carried away with MGS2 and played it another couple of times just for good measure. Then Halo appeared at the weekend and it was rude not to give that a good thrashing. That's still on the go but I need a break from it, so I'm working on some reviews which will be up tomorrow.
And on a side note after running the site for over a year I just realised (through the miracle of spam no less) that I have an email address of [email protected]. I wasn't told when the site was set up by my host that I had one. Anyhoo, its going to continue unused.
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Uh Oh
by Paul
11/03/2002 - 13:23:46 (172.182.38.204)
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(6)
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When I finish Metal Gear Solid 2 there will be reviews. Dunno when that'll be.
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Meep meep
by Paul
04/03/2002 - 18:09:06 (172.191.24.149)
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(4)
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Just the two:
Crdm2 : Mechanical Tears by DaZ
Extispicium by Henning Janssen aka Tymo
So why was there a delay with the reviews over the weekend? Excluding new-ish PS2 games, Im gonna blame Daz. I completely forgot CRDM2 had optional high quality textures, so there I am going on about how it looks pants in my review. So I go to add the review to the site and notice Daz has put a note in saying could I mention the high quality textures. So I download them, load the map and have one of those "oh ffs" moments where I realise Im talking complete arse, and that the map does look really good. So I decided Id had enough and went to bed. That and the fact Id not finished any other reviews either :).
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Buggeration
by Paul
03/03/2002 - 17:26:20 (172.190.118.110)
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(5)
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Tomorrow there shall be reviews. Honest!
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Stat time!
by Paul
01/03/2002 - 17:33:12 (172.191.155.204)
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(6)
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The Russian one has send me the chat log for last month, so here are the stats.
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