1. What problems did you have
whilst making your map?
The problems I seem to have was scale,
I wanted to do so much more of a diff scene but if I did, then the space
would have been huge beyond belief, so I had to opt for a trimmed down
version.....mebbe it would have worked with diff textures, but as aardappel
had already selected a set it was wise to stick to the UKPAK ones.
2. Which part(s) of your map are
you particularly pleased with?
Well I really like the outside part
as your standing on the grass verge, its nice to see what you had in mind
in a actually playable map, just the way you imagined it...well ok, mebbe
it wasn't exactly the same as I had planned, but a few differences happened,,
but sometimes the differences or mistakes are sometimes the best ones...
:)
3. Is there anything you don't
like in your map?
Well there is not much I can really
say to this. the map flows nice and looks nice, so not really...if there
was anything major, IM sure myself or one of the UK mappers would have
spotted it and pointed it out...
4. Even though there is a standard
set of textures used in each map, what have you done to show your individual
mapping skills?
Well, my maps have "my style" just
the same as other ppl have, there own ability in map making is always different
from the next.. but its the lil things sometimes that make a mappers trademark,
and mine is the angled edges to doors or posts and even roofs... the ukpak2
is covered with them really :)
5. Is there anything you wanted
to add to your map, but didn't get chance to? If yes what would you have
done?
Well see question 1 really.. see
originally I had thought of a double platform window (above quad) - but
the textures used were way to big for that, so I had to opt for a single
platform..shame