2. Why have you chosen these
levels.
the temple is made for a total carnage.
it is very interconnected and loaded with guns.
torn apart is made for hide and seek
type of duel: there's room for four players but health and ammo are enough
for only two.
facial reconstruction has the best
visuals, and is kinda cross between the previous two: it's loaded with
weapons and at the same time gives you a scary sneaking game. it can be
used in every way.
3. Which is your least favourite
level, if you think you have one!.
at the beginning i released a lot
of trash: bunker and eat your heart out are the most bizarre maps i have
ever created.
4. What map editor do you use?
worldcraft
5. What level editing tips do
you have for other authors?
don't run around with scissors! oh,
you mean mapping tips? umm... never build more rooms than actually necessary.
6. How long have you been making
Quake/Quake 2 maps.
about one year and nine months
7. What do you enjoy about making
maps.
the load of emails from naked chicks
i get after releasing a map......and of course playing my own maps in servers
is so satisfying.
8. What plans you have for the
future, with map making in mind.
(Say if you got a job in the
industry related to map making).
of course my dream is to score myself
a full-time job in the gaming industry, but then again i like the no-life
amateur mapping community.
9. Which is your favourite game
out of Quake and Quake2 and why?
empire strikes back. because it's
the best one.
10. Some self publicity, if you
have a website what is it called and what is its address
p a r a s i
t e
[http://paradies.terrafusion.com]