2. Why have you chosen these levels.
Those maps provide the flow and action
I like most... especially Blood Run. If you look closely, you'll noticethat
The Crucible is sort of a mix between the first two... transferred into
Q2 environment.
3. Which is your least favourite
level, if you think you have one!.
I have never released any map which
I don't like...all of my mapshave similar design, yet introduce something
new so I don't really have a least favorite map.
4. What map editor do you use?
Worldcraft and QERadiant.
5. What level editing tips do
you have for other authors?
Watch that scale, baby!
6. How long have you been making
Quake/Quake 2 maps.
I started looking into Quake editing
right after the retail Quakewas released...I've been actively making maps
for the past 1.5 years.
7. What do you enjoy about making
maps.
It's a creative process...and seeing
people enjoy playing yourmaps is really rewarding...not to mention all
those nice e-mails
I get every day =)
8. What plans you have for the
future, with map making in mind.
(Say if you got a job in the
industry related to map making).
Keep making free maps as the time
permits...and perhaps score afull-time job in the industry. But then again...my
plans always take unpredictable turns =)
Ztn has currently has a job creating
deathmatch levels for an official add-on pack for Sin.
9. Which is your favourite game
out of Quake and Quake2 and why?
A1: Bedroom games...no, wait...mappers
don't have girlfriends...
right? RIGHT?
A2: Are there any other games?
A3: Two words: Doom!
I was a little confused with Ztn's
answer here so I asked if he could explain it better, heres what I got
back:
>Just one thing I don't understand
your answers to question 9.
>Can you help me on this?
Don't ask me...I don't know what
that means either...Jesus told me to write this stuff =)
10. Some self publicity, if you
have a website whats it called and whats it address
Its Ztn's
Recycler.