2. Why have you chosen these
levels.
I chose 'Spare Elbow' because it's
a nice tight map for 1on1 games. You don't get much time to yourself in
this map, your opponent is always in your face. It also has a really nice
dark atmosphere.
'Aggressor' was the first map I made
that got a lot af attention. It's probably one of the most intense FFA
maps around - extremely vertical for all the DFA freaks out there.
'Eternal Dismemberment Complex',
because I'd say it's my best looking map and it plays quite nicely too
- and it took me a really long time to finish.
3. Which is your least favourite
level, if you think you have one!.
My first deathmatch map - 'Devourer'.
It's just an average Dapak clone.
4. What map editor do you use?
BSP (v0.93b)
5. What level editing tips do
you have for other authors?
Practice until it hurts, then practice
some more. If you're not happy with something scrap it and try again. This
is one
of the hardest things to accept
but nearly always, when you make something a second time, it'll be 10x
better.
6. How long have you been making
Quake/Quake 2 maps.
I made my first map (single player)
in January 98.
I took a big break and came back
with my first DM map in August 98.
7. What do you enjoy about making
maps.
Well, I love
playing Quake and it seemed like the next logical step to make my own maps
to play on. I love just laying some brushes and seeing what I can make
of it. It's also really great when I get mail from other people who enjoy
playing my maps.
8. What plans you have for the
future, with map making in mind.
(Say if you got a job in the
industry related to map making).
At the moment I'm hard at work on
some single player stuff for Quake(1). I'll be mapping for the Fat Controller's
OUM Pak which should be heaps of fun. After playing quite a bit of the
Q3 test I'm pretty sure you'll see some maps for that from me =)
9. Which is your favourite game
out of Quake and Quake2 and why?
Definately Quake. Quake2 just doesn't
feel right. Quake is just faster, more intense and so much more fun to
play. Quake3 looks promising though ;)
10. Some self publicity, if you
have a website whats it called and whats it address
Nevermore -
http://users.senet.com.au/~kmshanah/