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[Get Opera!]

Your Reviews
by Paul 12/09/1999 - 10:33:15 (62.7.55.44)
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Kaiser has a Your Review of Borsato's SanTzue: The Art of War and I have a few Quake reviews.

Maybe you've heard the saying Contrary Mary. Well maybe, just maybe, you may see some Quake 2 reviews. Rush seems intent on bugging the f**k out of me until he gets his way so I've let someone have ago at it. Not sure as to if it will work out or not. Can't say I'm all that bothered either.

Must mention the The Big House, a site dedicated to reviewing the best Quake 2 and Quake 3 Arena maps out there. The reviews are in-depth and detailed. Very nice writing style. I think the site design is a little graphic intensive and took me ages to actually get it loaded, but once you're there expect some good reviews.

Also could any of you out there help out this map author. He seems to having a particularly odd problem with his map, Shaft.(551Kb). Heres what he said was the problem, and here is the screen shot for you to look at.
Hello again,
To answer your question, yes, the map will compile, and compiles just fine and normal.  When I put ammo on dry land, then look at it at the right angle, the floor seems to "de-texture," i.e. I get enormously large pixels of the same color.  This is very unfortunate, because it drastically limits the type  of level I can create and how the various rooms can be connected.  If not for that problem, "Pipeline" and "Shaft" most likely would not have had water areas in the first place.  I tried changing QBSP and LIGHT compilers, but the problem is still there.  It could be that this only happens on my machine, and no one else's.  Attached is a screenshotof what I am talking about. Interesting tidbit!!!!!! I just tested a small level that had distortion, and  it only occurred when using Quake.exe.  It did not distort when I ran it with winquake.exe
--Steven
If you can help, then email Steven.

I was browsing through cdrom.com looking for Quake maps when I accidentally downloaded a Quake 2 map. A quick examination of it proved that it was a Cranky Steve map, so I sent in over to him. Go read the Cranky Steve review of Deathmatch on Ice. Reading the review made the download worth while =).

I finally managed to get my grubby mitts on a beta of Warfare3 by Gonzo and has to say its an amazing map. Screen shots don't do it justice. Its apparently a teamplay map (boo, hiss) but its pretty damn good in FFA. Gonzo says we'll have to wait until October 3rd for the final release. Talk about keeping us waiting!

Want to see who is the most keyboard happy in #terrafusion? Well Aardappel, using mircStats has taken all the chat logs he has recorded in the last 3 months and chucked them in there to create this pretty amazing stats list.

I did try to email Chris 'Appendix' vd. Linden earlier this week but my email got bounced. If you're reading this email me can you give me your correct email address. Thanks.

The poll that I mentioned last week has been redone but basically it had become a rigfest with some shitty Runners Delight map at the top. So once again go back and add your vote, that is if you can be bothered. I would like you to do it though because currently a rocketman sits at the top.
THE BEST QUAKE DM MAP EVER MADE
http://www.freevote.com/booth/quakemaps
There is also a best Quake bot poll as well and I think you know which bot starting with "O" I put my vote on and no it ain't the Oak bot. That thing couldn't tell its arse from its elbow.
THE BEST QUAKE BOT EVER MADE
http://www.freevote.com/booth/quakebot

Thresh's Firingsquad has a good article up on the Intel Roadmap. I don't usually read these things, but I decided to for a change. Continuing with the FiringSquad, there is also a couple (1 and 2) of extremely good articles on the Dreamcast. Something which I may buy. Unfortunately its release has been delayed by 3 weeks. It was originally pencilled in for the 23rd here in the UK, now its back to October, due to Sega in discussions with BT to get free internet access. Not that I'm all that bothered though, I don't intent on buying one until next year when there are more games are out for it.

My registered copy of Deep97 (Doom map editor) arrived earlier on in the week. I've started make some ickle test maps just to get back into using the editor, no real problems. Seems pretty easy. The reason I'm doing this is because on the Qboard there doom2 sp map project going on. Heres the link for the thread : Qboard Retro Mapping Project: Doom2 SP Megawad.

Some good news on the job front. I'm now employed! It happened in a similar way as to how Pingu got his job. Basically I turned up for an interview, had a good chat with the guys there, got home and found an email there offering me the job. Wahoo!

Carl Foggerty has won his fourth superbike championship with races to spare. Unfortunately in Formula 1 Mika Hakkinen is trying to make things as hard a possible when he comes to him keeping the championship title. I'm a little bit miffed at him for completely screwing up his race by spinning his car off the track when he was clearly ahead. Poor guy then went and cried in the bushes. Hehehe. Lucky though those scummy Ferrari's didn't score that many points.

The Stanley Kubrick mini season they had on Channel 4 last weekend was pretty good. I finally watched The Shining and Full Metal Jacket properly. Both good films but questionable in that they leave so many unanswered questions. So what I did was popped over to Amazon and bought the book of The Shining by Stephen King. Apparently the film is only a loose interpretation of the book, but even so it was full of holes. I'm now a quarter of the way into the book now and things are certainly a lot clearer.


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