To make up for
the lack of reviews lately heres 18, yes 18, Quake
reviews for you. Some really good maps in this weeks bunch. We have
Headshots latest map, two of Renegades Quake maps and maps from Tyrann,
Stecki, Cheshire and Mr Ed. Danny Flanagan also returns with one of the
best maps I've ever seen.
I thought I'd
do all the review requests I had as to give me some spare time but just
as I was writing this news update I got two more requests in, dammit! Speaking
of creating reviews I'm just finishing off a newer version of the MPQ Input
program. I've been using it to create all this weeks reviews and it certains
speeds up the time it takes to do them.
Also we now
have the Quake 2 reviewers sorted out. I'll introduce them later this week.
They've got a backlog of maps to work through first so please DON'T
send any requests it. I'll let you know as to when you can do.
Skorpion has
started up new contest at his site.
Its called the 'Omicron Duel Challenge'. The idea is pretty simple. You
record a demo of yourself racking up kills on one Headshots maps, Bless
To Kill. A chart is kept of the highest scores and whoever does get the
highest score wins. The prize is a packet of dry roasted peanuts and a
pint of John Smiths. Anyway, Skorpion has come up with a good set of rules
for the event and I may even have a go.
Something I
must mention is that Björn Aneer (a.k.a. cyBeAr) now has a website.
Looks pretty good.
I just read
about the now defunct GLDoom
project. Sad news. I would really have liked to have seen it finished.
Seems something weird happened for Bruce to lose all copies of it, including
backups. Well I hope what he works on next will be just as good.
I noticed on
Scary's a link for a review
of the new Celeron 466 chip. They got that little monkey overclocked to
525! Anyway, I saw the 3D Mark 99 and CPU Mark 99 scores and thought I'd
see what mine was as a way of comparison. I did my tests at 800x600 (and
also note they used two 12Mb Voodoo2's in SLI mode, whilst I used a 16Mb
Riva TNT) and heres the results :
| Bench Mark
Type |
Celeron
466 at 525 |
Pentium
III 450 |
| 3D Mark 99 |
3646 |
4155 |
| CPU Mark 99 |
4675 |
6978 |
| Game 1 - Race
(FPS) |
39.2 |
40.7 |
| Game 2 - First
Person (FPS) |
34.1 |
42.5 |
I've probably
dug myself into a hole with that, but I thought it was interesting to see
the difference.
Slyde from
the Mappers Monastery
dropped me a line to say they've moved. Theres a good
review of Gonzo's Warfare 2 -
The Quick and the Dead. Whats funny though is the maps score, it gets
7 out of 10 and if you divide it by two (to bring it down to MPQ's scoring)
it gets 3.5, which is exactly what Pingu gave it...
A new version
of Rocket Arena
has been released. Its now up to version 2.5 and includes 9 new maps with
57 arenas. For the full download its only 41Mb. I think I'll rush
off and download it... actually no I won't. I've never liked Rocket
Arena. I don't like the idea of having to wait your turn to play (since
I was crap at it and kept dieing) because whilst I'm doing nothing the
phone bill is nicely mounting up. If I really wanted to waste my money
I'd buy an iMac. =). Oh boy am I gonna get flamed for that..
Ridge Racer
Type 4 was released last Friday and I went and bought a copy. First impressions
were good, nice smooth interface, good graphics (for the Playstation) and
the usual crap cheesy music. After a couple of days play my opinion is
that its lacking something. The updated engine with light flares and reflective
car bodies is cool, but I think its the tracks. Whilst in some regards
they are better, they don't have the visual impact that Rage Racer's did.
That say if you're after more of the same Ridge Racer action with better
graphics, then I'd highly recommend it.