Heres a new batch
of 7 Quake reviews and 2 Quake
2 reviews from Agent Orange. Also there are two new Featured
Author Interviews by Pingu and Aardappel and a new
rant about the q3test. I should, hopefully, be doing some more Featured
Author Interviews.
Now I'm going
to make this as clear as possible. We are not accepting Quake 2 reviews.
I have no idea as to when we will resume accepting Quake 2 reviews. I'd
like to give a date but its unfair not only on the reviewers since it puts
pressure on them but also on you because its most likely the date I would
give would be incorrect and you'd all be annoyed. You will know when we
are accepting reviews because I will personally email each and everyone
one of you that visits the site. Well... ok, I won't email but just keep
popping by the site to check.
I've been messing
about with the index file for the IE version of the
site. You'll probably notice now that its more adjustable and better to
read. I finally got around to adding a contact page
for the site. If you want to know what we do here and want to email us
individually then thats the page to go read.
Peej has an
article up on his site about his first
impressions of the q3test. Interesting read. Also Jerkoff has released
a Quake map called Shroud
2: Anxiety (332Kb).
It a verison of a map called Shroud of the Fallen which is now decorated
in Quake 3 Arena textures.
My opinion
of the q3test on whole is that its pretty good. I found it very easy to
get going. Its not as slow paced as Quake 2 but not as fast as Quake. I'm
just hoping id aren't trying to create some kind of Quake/Quake 2 mix.
It could end up being a real mess. There are some things that I'm not to
keen on, but everyone's a critic right =). The rockets could be a little
more beefy. At the moment they seem a little light and fluffy (if you can
call a rocket that) like rice crispies. Its just I feel at times I could
walk up to an opponent and cause more damage by farting on them.
My weekly look
at the Omicron
Duel Challenge shows some interesting things have happened. Apparently
Quanchi who had a score of 112 has been disqualified. I emailed Skorpion
to find out exactly what he'd done. Apparently he broke practically every
rule in book from changing his movement speed to fiddling with the demo
file. Oh well. Now this means Rum is now at the top of scoreboard with
107 and that Danimal is in second with 91. Theres just one week left and
there are a load of people who haven't submitted demos yet. I'm wondering
how the final scores will come out.
The "What's
In Johnny's Maps Folder??" contest is now coming to a close. I've now
dropped down to 4th since Bal and Notorious Ray have jumped ahead of me.
Oh well. I'm looking forward to seeing all the map names once the contest
has finished because I'd really like to get hold of some of them.
Redwood
has now merged with Stomped.
So he now helps provide the news for the Stomped site. What is weird, is
that apparently he's doing this full-time. Does this mean he's left his
full-time job and now gets paid to help run a news site? Geesh easy life...
Theres a good
interview with John
Carmack about 3D accelerators on GameCentre... sorry GameCenter. On
the subject of 3D accelerators Brian
Hook has posted some q3test benchmarks earlier on in the week which
are worth looking at.
Apparently
the final build of bleem!
is now available for download. My question is "Where the f**k is my bleem!
CD?"
I broke my
intellimouse yesterday. I was having problems with it. It would just refuse
to move left or right and the only movement I got out of it was up and
down. I tried to sort it out but got a tad annoying and smashed it. Oops!
Now I'm back to using the crappy mouse I got with my computer. Doh!