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[Get Opera!]

A bit of both
by Paul 16/05/1999 - 09:22:37 (62.7.55.44)
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Heres a new batch of 7 Quake reviews and 2 Quake 2 reviews from Agent Orange. Also there are two new Featured Author Interviews by Pingu and Aardappel and a new rant about the q3test. I should, hopefully, be doing some more Featured Author Interviews.

Now I'm going to make this as clear as possible. We are not accepting Quake 2 reviews. I have no idea as to when we will resume accepting Quake 2 reviews. I'd like to give a date but its unfair not only on the reviewers since it puts pressure on them but also on you because its most likely the date I would give would be incorrect and you'd all be annoyed. You will know when we are accepting reviews because I will personally email each and everyone one of you that visits the site. Well... ok, I won't email but just keep popping by the site to check.

I've been messing about with the index file for the IE version of the site. You'll probably notice now that its more adjustable and better to read. I finally got around to adding a contact page for the site. If you want to know what we do here and want to email us individually then thats the page to go read.

Peej has an article up on his site about his first impressions of the q3test. Interesting read. Also Jerkoff has released a Quake map called Shroud 2: Anxiety (332Kb). It a verison of a map called Shroud of the Fallen which is now decorated in Quake 3 Arena textures.

My opinion of the q3test on whole is that its pretty good. I found it very easy to get going. Its not as slow paced as Quake 2 but not as fast as Quake. I'm just hoping id aren't trying to create some kind of Quake/Quake 2 mix. It could end up being a real mess. There are some things that I'm not to keen on, but everyone's a critic right =). The rockets could be a little more beefy. At the moment they seem a little light and fluffy (if you can call a rocket that) like rice crispies. Its just I feel at times I could walk up to an opponent and cause more damage by farting on them.

My weekly look at the Omicron Duel Challenge shows some interesting things have happened. Apparently Quanchi who had a score of 112 has been disqualified. I emailed Skorpion to find out exactly what he'd done. Apparently he broke practically every rule in book from changing his movement speed to fiddling with the demo file. Oh well. Now this means Rum is now at the top of scoreboard with 107 and that Danimal is in second with 91. Theres just one week left and there are a load of people who haven't submitted demos yet. I'm wondering how the final scores will come out.

The "What's In Johnny's Maps Folder??" contest is now coming to a close. I've now dropped down to 4th since Bal and Notorious Ray have jumped ahead of me. Oh well. I'm looking forward to seeing all the map names once the contest has finished because I'd really like to get hold of some of them.

Redwood has now merged with Stomped. So he now helps provide the news for the Stomped site. What is weird, is that apparently he's doing this full-time. Does this mean he's left his full-time job and now gets paid to help run a news site? Geesh easy life...

Theres a good interview with John Carmack about 3D accelerators on GameCentre... sorry GameCenter. On the subject of 3D accelerators Brian Hook has posted some q3test benchmarks earlier on in the week which are worth looking at.

Apparently the final build of bleem! is now available for download. My question is "Where the f**k is my bleem! CD?"

I broke my intellimouse yesterday. I was having problems with it. It would just refuse to move left or right and the only movement I got out of it was up and down. I tried to sort it out but got a tad annoying and smashed it. Oops! Now I'm back to using the crappy mouse I got with my computer. Doh!


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