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Important Note
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Please note that updates before the year 2000 are from the old
MultiPlayer Quake
site and have been entered on the site purely for entertainment value.
They've been put in exactly as they were on the old site
(except for screen shots) so any listed site links are probably wrong
and some of the colours will look plain awful. You have been warned :)
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Archived News for April 1999
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CSS is in
by Paul
27/04/1999 - 09:15:54 (62.7.55.44)
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I've been working
on incorporating CSS into the site. At the moment it will only be for the
latest reviews and the news page. So as a test I've uploaded a couple of
files. The first one is a review using CSS
and the second review is one that doesn't
use CSS. The first one should, fingers crossed, look no different than
the reviews that you see now, where as second one looks ok-ish *cough*.
This means if you have a non-CSS compatible browser, you're screwed =).
I'd like comments on it. *Please* note the reviews shown are made
up and don't contain graphics on purpose.
For the bandwidth
impaired, like me when I'm at Uni, you may want to use this version of
the site. Its nothing special
but loads a fair bit quicker.
Lots of other
news has happened since my last proper update. RedHat
Linux 6.0 is released today. I'm thinking about ordering it. I have
a love/hate relationship with Linux, whilst there are alot of things I
like about it, theres an equal amount of things I hate about it. Maybe
this version will remove some of those problems. I hear its got TNT support...
Speaking of
Linux, the next version of the Q3ATest will be out for Linux soon. The
Mac version came out at the weekend much to annoyance of thousands of PC
owners. The reasoning for this release pattern is sound, at least when
it does arrive we'll have a more stable version to play with.
Gandhi
has moved over to PlanetQuake. Smooth looking site. Pingu
has got some screenies of his latest masterpiece, Atlantis 2 up. Well worth
a look. The good old Qboard
has had a change in colours, looks more like the Terrafusion
site. Which reminds me, thank you Mr Sarcasm (Renegade) for
giving the site a mention in the news. Theres something extremely bizarre
happening at Stecki's
site. The entire site seems to have disappeared and replaced with some
cryptic message. To see it you'll have to do a select all because its hidden.
The Shugashack
has had a make over which looks cool, pity it now takes almost as long
as PlanetQuake to load. The latest POTD
on PlanetQuake is just amazing, you've just got to have this picture
on your Windows desktop.
Got hold of
the latest issue of Edge (Next Generation in the US). Theres an interesting
article on the death of the Nintendo 64. I'm glad I bought one of them
=). Also Next Gen Online has put up the interview they did with John
Carmack, which was in last months issue. Very interesting read.
I bought Jimmy
White Cueball 2 last Friday. Very impressive game. I'm not to hot on
the snooker, but I've given the computer a good thrashing playing pool.
There are loads of little secret areas. I spotted one which is a mouse
hole behind a clock. Walking in there turned on a cheat for all players.
I also had
a look at the website for Ridge
Racer Type 4. They've gone a little OTT on the Shockwave me thinks.
It well done though and it looks just like the interface in the game, with
music and all.
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Even more Quake 2
by Paul
26/04/1999 - 09:15:21 (62.7.55.44)
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3 days in a row
with Quake 2 reviews! This batch of 5 is by Christian.
Enjoy!
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Quake 2 Chaff
by Paul
25/04/1999 - 09:14:46 (62.7.55.44)
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Cauterizer has
done up a couple of Quake 2 reviews for your reading
pleasure. I, on the other hand, have not done any reviews. I've been busy
this weekend with work and stuff. Maybe have something up mid-week.
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New Reviewers
by Paul
24/04/1999 - 09:14:17 (62.7.55.44)
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Heres the moment
you've all been waiting for, some Quake 2 reviews!
Now you're probably wondering who are new reviewers are. Well the 3 new
Quake 2 reviewers are Agent Orange, Cauterizer and Christian Katsch. Just
so you all know, the 5 reviews uploaded today are all by Agent Orange.
I should be
updating tomorrow with a fresh patch of Quake reviews and maybe some more
Quake 2 reviews.
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Grrrrrrr
by Paul
22/04/1999 - 09:13:51 (62.7.55.44)
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Ok, I'm going
to make this as clear as possible, PLEASE DO NOT SEND ANY REQUESTS FOR
QUAKE 2 MAPS! We are currently not accepting anymore.
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Fiddling
by Paul
21/04/1999 - 09:13:21 (62.7.55.44)
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Just done a little
reorganising on the site. Also the email addresses for Quake and Quake
2 reviews are now different. Its now for a mailing list which Monsto set
up.
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Shit load of reviews
by Paul
18/04/1999 - 09:12:09 (62.7.55.44)
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To make up for
the lack of reviews lately heres 18, yes 18, Quake
reviews for you. Some really good maps in this weeks bunch. We have
Headshots latest map, two of Renegades Quake maps and maps from Tyrann,
Stecki, Cheshire and Mr Ed. Danny Flanagan also returns with one of the
best maps I've ever seen.
I thought I'd
do all the review requests I had as to give me some spare time but just
as I was writing this news update I got two more requests in, dammit! Speaking
of creating reviews I'm just finishing off a newer version of the MPQ Input
program. I've been using it to create all this weeks reviews and it certains
speeds up the time it takes to do them.
Also we now
have the Quake 2 reviewers sorted out. I'll introduce them later this week.
They've got a backlog of maps to work through first so please DON'T
send any requests it. I'll let you know as to when you can do.
Skorpion has
started up new contest at his site.
Its called the 'Omicron Duel Challenge'. The idea is pretty simple. You
record a demo of yourself racking up kills on one Headshots maps, Bless
To Kill. A chart is kept of the highest scores and whoever does get the
highest score wins. The prize is a packet of dry roasted peanuts and a
pint of John Smiths. Anyway, Skorpion has come up with a good set of rules
for the event and I may even have a go.
Something I
must mention is that Björn Aneer (a.k.a. cyBeAr) now has a website.
Looks pretty good.
I just read
about the now defunct GLDoom
project. Sad news. I would really have liked to have seen it finished.
Seems something weird happened for Bruce to lose all copies of it, including
backups. Well I hope what he works on next will be just as good.
I noticed on
Scary's a link for a review
of the new Celeron 466 chip. They got that little monkey overclocked to
525! Anyway, I saw the 3D Mark 99 and CPU Mark 99 scores and thought I'd
see what mine was as a way of comparison. I did my tests at 800x600 (and
also note they used two 12Mb Voodoo2's in SLI mode, whilst I used a 16Mb
Riva TNT) and heres the results :
| Bench Mark
Type |
Celeron
466 at 525 |
Pentium
III 450 |
| 3D Mark 99 |
3646 |
4155 |
| CPU Mark 99 |
4675 |
6978 |
| Game 1 - Race
(FPS) |
39.2 |
40.7 |
| Game 2 - First
Person (FPS) |
34.1 |
42.5 |
I've probably
dug myself into a hole with that, but I thought it was interesting to see
the difference.
Slyde from
the Mappers Monastery
dropped me a line to say they've moved. Theres a good
review of Gonzo's Warfare 2 -
The Quick and the Dead. Whats funny though is the maps score, it gets
7 out of 10 and if you divide it by two (to bring it down to MPQ's scoring)
it gets 3.5, which is exactly what Pingu gave it...
A new version
of Rocket Arena
has been released. Its now up to version 2.5 and includes 9 new maps with
57 arenas. For the full download its only 41Mb. I think I'll rush
off and download it... actually no I won't. I've never liked Rocket
Arena. I don't like the idea of having to wait your turn to play (since
I was crap at it and kept dieing) because whilst I'm doing nothing the
phone bill is nicely mounting up. If I really wanted to waste my money
I'd buy an iMac. =). Oh boy am I gonna get flamed for that..
Ridge Racer
Type 4 was released last Friday and I went and bought a copy. First impressions
were good, nice smooth interface, good graphics (for the Playstation) and
the usual crap cheesy music. After a couple of days play my opinion is
that its lacking something. The updated engine with light flares and reflective
car bodies is cool, but I think its the tracks. Whilst in some regards
they are better, they don't have the visual impact that Rage Racer's did.
That say if you're after more of the same Ridge Racer action with better
graphics, then I'd highly recommend it.
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MPQInput...
by Paul
15/04/1999 - 09:11:34 (62.7.55.44)
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Good morning,
2am infact. I've not disappeared, I've just been very busy working and
stuff. Now I mentioned a while ago a program I was working on, well if
you go here you can see some
screen shots of it. It also proves that I am actually working on
some reviews. The maps shown are the ones which will be in the next update,
which should be Saturday, hopefully! Apologies to all authors who submitted
maps.
In my little
break a fair bit seems to have happened. Ztn
has moved from Terrafusion to PlanetQuake. Unsure as to why but he has.
Ramshackle
is now updated daily and if you visit there you'll probably find no need
to read the rest of my update =). Headshot
seems to have got out the hammer and nails and redone his site. Very smooth
and all you Netscape users beware!
Yesterdays
POTD on PQ is pretty funny. Must have been a bit of a ball ache creating
the picture. A previous POTD was Gensurf
which looks like a very interesting program. You can make curvy surfaces
which look, to an extent, realistic. If only they'd make a version for
Quake!
Also spotted
a new map editor called Tread.
Everything works well until I try to make something or import a map file.
The program then falls over.
Theres an article
on the old
days of Quake which is well worth a read. Its a long article and I
would have liked a zipped version of it but then thats just me.
A site that
was mentioned on Terrafusion
a while ago was the Mappers
Monastery. Interesting site. There are reviews for what seems like
the majority of Quake engined games out there. Looks like they've got their
work cut out in keeping up with everything!
QuArK
is now up to version 5.9. I had a little hand in that what with finding
some bugs in the beta of it.
The Half-Life
TeamFortress Classic patch was released not so long back. The amount
of problems I had downloading it was unbelievable! I tried to download
it on the day it was released and to no avail. I tried every link Planet
Half-Life had and no luck. I finally got the patch 4 days later on
the Sunday. Was it worth the 21Mb download? Well, yes it was... from what
I've played it was a real blast. Also since they've released the SDK as
well we'll hopefully start to see some bots.
Peej
is on the fourth version of Strafin6 which I'm looking forward to. Also
of note is that he's had a little Q&A with id software's Paul Jaquays.
Peej asked some good questions and what I found funny was that it was on
stuff that has not been asked before.
Gonzo
has updated with some really cool pictures of a map hes working on. I hope
he finishes it!
F^&£$!G
network!!! I got hold of the lovely 3com OfficeConnect Network kit. Installing
the cards in the 3 machines and connecting them to the hub was easy, but
the real problem seems to be Windows 98 inability to recognise other machines.
The cards are set up just fine and hub seems to know the cards are there.
When Windows boots the little traffic lights on the hub flash but when
Windows loads nothing happens. Dead. The Network Neighbour seems to knackered
as well. I'm really annoyed and would like suggestions on what to
do. Destroying the equipment is not an option =).
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Damn you LineOne
by Paul
05/04/1999 - 09:10:56 (62.7.55.44)
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I've been having
problems with my email account. Apparently Lineone has gone up the creek
(as far as service goes) since they went free. I'm recieving email but
I'm not sure if the email I send is actually getting there. So can the
people who are applying for Quake 2 reviewer position email me because
I want to check you got a message that I sent to you all on Sunday. Thanks.
Something I
forgot to do yesterday was upload the news from last month which has now
been archived in the Old News section.
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And the winner is?
by Paul
04/04/1999 - 09:07:29 (62.7.55.44)
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So who was the 200,000th
visitor? Well it was Randy Maude aka Sniper#1. You mentioned about Quake
2 reviews and heres how things stand. 9 people are trying for the position.
Anyone that applied was given a chance at the position. At the moment they
have two test reviews to write from which I decide who does and doesn't
get the job (if you can call it that!). I'll keep you all posted as to
what happens.
About the Quake
reviews, well I lied, I've just not had chance to get them done. I had
more work than I expected to do. I should, all things being equal, have
a few reviews up by Wednesday/Thursday of this week.
They'll be
a slight change in the review layout when they do arrive. I've started
to make changes to how its set out, not how its reviewed, but that all
reviews will have their own page. I wrote a program which we just enter
all the details of a review and it creates the HTML page for us. No messing
about in Composer etc... From here all reviews will eventually be split
up, not an easy task given the amount, but it will happen. This will mean
I can create indexes which just let you select a review or archived review
by map name, author etc.. It could be a month or so though before this
system is in place. This will then help me when we go over to a another
set up, which I explain next...
Monsto is in
charge of something which is going to change how the reviews here will,
eventually, be done. The idea he came up with is this. We put a web board
on the site, we then create a thread and at the top of thread is a map
review. You can then add your own comments and thoughts on the review or
on what you think of the map. Now this is something which, to my knowledge,
has not been done and I think it will be extremely interesting. Its not
going to happen overnight, its going to take a while. Now I'd like to know
what you think of this idea. So email
me with comments.
Ramshackle
has had a face lift. When I loaded up the site yesterday I thought I was
at Peek's site before the graphics appeared! Anyway, it looks damn cool
and you should pop by because you can download an updated version of one
of ztn's Quake 2 maps, Painkiller II.
Speaking of
Peek
hes just released a beta of a DM maps he's working on.
You've probably
read about the delays in the Quake 3 Arena test. Well that came as a surprise.
Not that I WANT IT NOW or anything. Something else I was looking forward
to was Team Fortress Classic for Half-Life. To be honest I was never a
fan of it for Quake, I thought it was a mess, but the H-L version looks
professionally done. Oh well, I'll just have to wait...
Other crappy
news is that the glDoom
project on indefinite hold. Dammit.
I missed out
on doing my own April Fools gag, I woke up after dinner time so if I'd
have pulled one of I'd have been the fool. I was disappointed to not see
Redwood
do any April Fools jokes, last year he did a shed load of them. Even sCary
didn't bother. Blue
did have some but the idea is not to tell you, you're meant to fall for
them. I mean listing them under an April Fools section was a bit daft.
The cruellest gag I though was ztn's saying he'd released ztndm7. Git!
To console myself I think I'll go and buy a force
feedback mousepad.
I got an email
earlier this week from someone called "Doug Burmeister". You asked
a load of questions, which I answered. Anyway point is I emailed you back
and it bounced. I'd just like to know your proper email address, I tried
[email protected].
In what spare
time I had I re-installed Unreal to see how it would run on my new set
up. On a fresh install the thing jerked a bit, but I updated to v220 and
it runs just fine (with everything on highest settings). I'm actually enjoying
playing DM against the bots. The maps are crap mind you, but it is fun.
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