Hmmmm... Curvy.
Thats one of the things which stands out from this map. You'll notice that
in shots one and three. Corridors curve round instead of suddenly turning
at 45 degrees. Its a refreshing and pleasant change and makes a good map
to end the pak with =).
With all those
curves though you'd think texture alignment could be a problem. Not so.
Its spot on. Theres some booming mechanical sounds in there with the usual
sound effects. In some spots it was silent but to be honest these silent
areas were just in corridors so I wouldn't expect any sound.
The detail
level is pretty high throughout. Its layout is pretty simple and I had
it down quickly. I found it easy to get going on this map and that
always helps to make the map more fun. Play flowed pretty well. The problem
I had was with ammo. At time I didn't have very much. This changed the
game slightly. Instead of blasting away hoping to cause some damage, you
have to more precise with where you fire. So taking a more precise approach
gave way to a very enjoyable game.
The 4 on 4
load is the one to go with. For a frag fest just try a few more players.
The extra back packs lying around makes a difference.
Paul