This map boasts the longest map name I've ever seen! That aside its decorated in manner very similiar to that of Danimal's Knight Takes Queen (Rapture2). There are obivous differences such as the dapak strips on the teleporters.
Like Gom Jabbars previous map, Hammer Down, I love playing this map. It provides that feeling of you just can't get away. 1-on-1 is more slower game that on Hammer Down, but this is because of the increased scale of the map. Where this map really gets going is with the max of 4 players. Armour is placed nicely. You pick it up whilst naturally walking around. Ammo is also in enough supply.
There is one player start which bots get stuck in. Normal players don't, but when bots spawn they do. Anyway, this guarantees you at least one frag =). The Quad is nicely placed and with a little thought you can work out how to get.
Something I notice on better maps is the lighting. Its used to better effect. Instead of just lighting a room for the sake of it so you can see. Its done to highlight objects and areas and to give some atmosphere. Spotlights are used and are most noticable in the Quad room.
Paul