Another Rocketman map, another single room layout. This one has 3 tiers, with most weapons lining the narrow
ledges. There's a slime roof (which you can RJ into and swim about in - for a price) which contains quad, and a
handful of passages accessible from the bottom with armour in. These passages have teleports in which take you
back up top.
Texturing is, surprisingly, nearly all green (hence the name I guess). Play is... well, see em & shoot em really.
Instense I guess, but very boring after 5 minutes. Lighting is functional, but all in all it's another example that
Rocketman has a long way to go....
Pingu
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