My initial thought when I loaded this map up was "Where the hell is the other half of it?" As I've seen it put, its a
contradiction in terms this map, epic architecture, small layout. You have to put this into context though. This is a
1-on-1 map. Pure and simple. No messing about. Its brutal.
The layout is a no brainer. The outdoor section is shown in the right hand shot. The indoor section is shown in the left
hand shot. Thats a little cruel though, because there is actually an adjoining bit to the right of the indoor area, which
holds the LG, YA and some rockets. Going back to the outdoor area, the rock formation here looks really good. I just
like the way the carved stairs curved up into the big corner rock.
You really have to get the upper hand to get anywhere in this map. The size means you can easily keep tabs on the
MH and RA. Some idiot suggested a Quad would be good in the map. If that would have been in, it would have
been total choas and totally unplayable. In 1-on-1 you basically need to just take control and hand it out. In FFA its a
messy affair. Whilst entertaining, to me, it seems too busy.
Texturing is very subtle and colours blend together very well. The light yellow/orange sky looks really good against
the light brown/cream coloured walls. My only niggle is the teleporter texture. I'm with Frib on this one. Water does
not look right, its looks very cheesy.
Don't forgot the Omcrion route
file, provided by Skorpion
Paul