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Warfare1 - Stabilized Warfare
(2 to 8 Players)
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(4)
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#1
0wn
by
Fern
08/12/2000 - 13:16:25 (141.222.155.39)
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This map was responsible for the coolest thing I ever saw in a DM. The first time I played it, i was on the uppermost floor toward the end. I shot a rocket all the way down. It hit some guy just as a grenade went off and blasted the corpse -straight- up to the sky (equivalent of five or six storeys IRL :)) and back down again, the most hang time I've ever seen from a dead marine :)
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#2
Cool Cool Cool !
by
Ashley Lauren
19/08/2001 - 17:32:10 (24.10.94.211)
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You would think from a map this large that four or less players would be boring ! But the layout makes it a great Frag-Fest ! I love tall maps and this is one of the tallest without being to much air. The thing with this map is it's got so many inter-connecting passages that work so well. You never feel lost and you never lose the other guys for very long. Very smooth flow of play. Excellent !
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#3
E1M8 - Ziggurat Vertigo Settings Version ?
by
Ashley Lauren
19/08/2001 - 17:37:41 (24.10.94.211)
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I would love it if there was a version of this map with the E1M8 - Ziggurat Vertigo gravity settings. :-)
Y has there been no other maps with those settings ? :-|
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#4
because
by
DaZ
13/02/2002 - 19:46:05 (213.122.116.194)
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the gravity settings are hard coded into Quake unfortunately... :/
Changing gravity for a map would mean creating a new progs.dat to run it with the correct gravity setting... Grrr
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