Welcome to the MultiPlayer Quake Archive
Hello! Bonjour! Guten Tag! Ciao! Olá! God dag! Hyvää päivää! Goedendag! Ni Hao! Hei! Aloha!
If you are new to the site, hello and welcome! This is the archive for MPQ, a Quake deathmatch level review site that ran from 1996 to 2002. You'll find nearly 500 reviews with most of the maps available for download.
If you require any help then please read the About & FAQ page.
The last incarnation of the site is browsable, but note that it's provided as is. Feel free to browse the site and if you have any comments or feedback, please let me know.
News and Waffle
First Page | Previous Page | Next Page | Last Page
(Page 6 of 25)
Qexpo coverage starts! ^
by DaZ - Saturday 21 July 2001 @ 01:40
Qexpo has started!
[ Qexpo Site ]
And MPQ will be reviewing all the DM maps released on the site during this week of Quake madness, sorry for the lack of updates recently but I've been very lazy but after Qexpo I will certainly whizz through all the pending reviews, they've been there long enough! :)
Quake is 5 years old!!! ^
by Paul - Friday 22 June 2001 @ 06:15
Well I can't believe it's been 5 years. I remember playing the test demos on my 486 dx2 and p100, and thinking wow! And also thinking how crappy my dx2 was with its 4Mb of ram. I also remember the first time I saw MPQ when it was run by Warren Marshall (now works at Legend Entertainment). I'd religiously come each weekend to download all the maps (yes, all of them). One of the high points was seeing Escher's De Bello Quakero get a 5 out of 5 and just being gob smacked by its looks. It still looks good today and that map is nearly 4 years old!
Ahh fond memories...
Knock, knock... ^
by Paul - Monday 11 June 2001 @ 04:56
A quadruple lashing of reviews:
Balls to the Wall by Yogi
Enigma by XeNoN, aka Rich Thorne
Q3..Q2..Q1..ANd..FRAG.!! by Dr.Shoe aka Björn Schuster
Armatron by Morgoth
More reviews to come <bal>soon</bal>. Also the QLP site should be up this week and the program shouldn't be too long after that.
Other news, I downloaded Valve's DMC (DeathMatch Classic) mod for Half-Life. I dunno what to think really. It doesn't feel like Quake and I've never been a fan of id's maps so I was a bit under whelmed. Maybe if/when people convert their maps across I'll check it out again, which actually brings up a good question. Does anyone want to convert their Quake maps to run in DMC? From reading a couple of HL sites actually HL peeps don't seem to keen on it so I'm not sure whether it'll take off.
Keep on moving ^
by paul - Monday 04 June 2001 @ 07:06
I've finally CGI enabled the Quake Speed Mapping Site which is a big chunk of work done. I'm fairly happy with the results. The site design needs redoing but the code for it is pretty good and would solve lots of the problems I've had with MPQ, hence I'm going to use it when I redo MPQ.
What this means is that I'll now get some reviews done this week so poor old Card0 won't go without his fix of Quake reviews for much longer.
I got maps in front and behind! ^
by DaZ - Thursday 17 May 2001 @ 09:03
A jump into the insanity pit by Killazontherun and Pipeline by ParboiL. Have fun :)
Normal delays shall resume after this update. ^
by Paul - Monday 14 May 2001 @ 04:41
5 lovely maps:
MisDM10 - Terra Incognita and MisDM11 - Gibbage by MisYu.
Under the Influence by DaZ.
Rusted Factory by Qurnel.
Jvdm2 by Vrajgh.
Boo! ^
by Paul - Sunday 13 May 2001 @ 06:42
Expect 1 or 2 reviews tomorrow evening.
Whilst I'm here I'll mention NPRQuake. Speedy dug it up and made on a post on Qmap about it. Basically it allows various renderers to be written and compiled into external DLL's that the engine can load up. The people involved have already done 3 different renders which are Sketch, Brushwork and Blueprint. Sketch mode is the most impressive out of the 3, although for me I had some trouble running it (as you'll see from the screen shots). Also there is a lack of documentation so make sure you read the blueprint page on their site since its the only one that includes info on how to load the DLL's up.
Sketch
Brushwork
Blueprint
hey vasquez, you ever been mistaken for a map? ^
by DaZ - Wednesday 02 May 2001 @ 02:30
2 up today as well... Whats wrong with me?
agent orange by Malevola and
The Gloomy Lab by Krozor_2000.
The map was in the APC its wasted! ^
by DaZ - Tuesday 01 May 2001 @ 07:47
Two new'uns for you all today,
Blizzard 2000 by ParboiL and Shake also by ParboiL. Enjoy...
InfernalUpdate ^
by DaZ - Sunday 29 April 2001 @ 12:22
Sorry for the delays recently but we have all been busy on various things. Here is a review of MutantBunny's latest :
InfernalElvisman
First Page | Previous Page | Next Page | Last Page
(Page 6 of 25)